Monthly Archives: December, 2012
Have a Blast this New Years
To ring in the new year, here’s a little holiday manga from Koji Izuki. After what happened last Christmas, Wily plans a little thank-you of his own! Trans after the break!
Rock Manual The Third
Third time’s the charm.
Think About Your Troubles
The Rockman Character Collection: a 60 page booklet made as a special gift and sent to those who entered the boss character design contest for Rockman 4. In the closing of the book is a brief page-and-a-half talk with members of the development team at Capcom, discussing some development trivia, including some things I’ve not […]
Rockman Schemata
Blueprints of the blue bomber, laid bare…
From the Journal of Thomas Right
Among the unique features of 1991’s Rockman Character Collection, the booklet included the stories of the first 3 Rockman titles as told from the perspective of none other than Rockman’s creator, Dr. Thomas Right. The good doctor laments the use of his robots as tools of war, the madness taken root in the great scientist […]
25 Years of Rockman
In which I subject you all cruelly to my mediocre attempt at fan art!
The Rock Manual part 2
More manual madness, with Mega Man 2.
Like A Boss
From Family Computer Magazine 1988 #14 (the July 15th issue) comes Rockman 2 Boss Chara Daiboshuu… the very first Rockman boss robot design contest.
This Rockman Ad is Odd
I think it’s become pretty common knowledge that the first Rockman game was a slow-starting moderate sales success, whereas Rockman 2 is the game that really put the series on the map. Rockman was first slated for Japanese release in November of 1987, but as fate would have it the game was delayed until December’s […]
The Rock Manual
An anniversary is retrospective by nature. It’s a time of looking back, remembering how things started, and taking note of how far we’ve come. With that in mind, let’s look at what a Rockman game manual looked like 25 years ago.
Fresh Graffiti