Category Archives: translation
As my holiday gift to you, I’m going to finally address some of the talking points on the Ask page.
Nearing the physical release of Mega Man Legacy Collection and its Japanese counterpart Rockman Classics Collection now, and Rockman Unity’s Ucchy and Rockman Producer Kazuhiro Tsuchiya have given a thorough preview of the e-Capcom Special Limited Edition box set (which has long since sold out). They also discuss some of the inspiration behind the Daily […]
Several new sample pages from the Rockman Classics Collection Limited Edition pocket planner went up on e-Capcom today. Quick facts for the book: Dimensional size A6, 464 pages total mini calendar for 2016 and 2017 (1 page each) monthly planner section for February 2016 to April 2017 (2 pages per month) daily diary/notes (2 days […]
“What the… 5,000 yen for a pocket planner? SERIOUSLY, Capcom? Who would spend that much on something like that?! What are they thinking–” ‡“Along with the daily planner pages, we’ve also included a Research Journal with pages of notes detailing the experiments of Rockman’s father, Dr. Right — published here for the first time ever! […]
Today’s pic comes from the Rockman DASH 3: The Prologue (8-bit ver.) Original Soundtrack. Hideki Ishikawa was brought on as a freelance artist to design this image for the insert. In case you didn’t know there happens to be a contest where you can win your own physical copy of the soundtrack going on right […]
Last Saturday was the Day of Sigma (Japanese version), and once again I kind of forgot all about it. Oh well! I’m sure Sigma isn’t losing any sleep over it. He doesn’t care if some puny meatbag humans don’t remember what day it’s on… ….Um. I mean, he’d probably prefer we all go eat some […]
While I’m caught up in the spirit of Legends, let’s look at some more of 2011’s projects I got too sad and grump to carry on with back then. Presenting pages 24 and 25 of the Rockman Dash Daibouken Guide! Full pages and translation ahead!
Hey, here’s a thing.
Here’s something I’d been searching for for quite a while. This page from Japanese gaming magazine Marukatsu Famicom‘s coverage of Rockman 3 sheds a little more light on something I have long been musing about regarding Rockman published art. Translation and analysis beyond.
Punk, Rockman Killer No. 2, is one bad mutha. He has an interesting design that breaks the mold of your average Mega Man boss while also staying true to the series’ style. His unconventional construction has been one of designer Keiji Inafune’s personal favorites (which you can read about in Mega Man Official Complete Works […]