Monthly Archives: May, 2015
Pile Up Pipe Dreams
Hey, here’s a thing.
25 Years, Still Uncharted
Here’s something I’d been searching for for quite a while. This page from Japanese gaming magazine Marukatsu Famicom‘s coverage of Rockman 3 sheds a little more light on something I have long been musing about regarding Rockman published art. Translation and analysis beyond.
Punk, Rockman Killer No. 2, is one bad mutha. He has an interesting design that breaks the mold of your average Mega Man boss while also staying true to the series’ style. His unconventional construction has been one of designer Keiji Inafune’s personal favorites (which you can read about in Mega Man Official Complete Works […]
Sketch to Screen – Death of A Player
Today we’ll be comparing the rough drafts of Zero’s Rockman X5 ending scenes with how they appeared in the final game. We will be looking at sketches published in the Rockman X5 Official Guide Book and R20+5 Rockman & Rockman X Official Complete Works. The screenshots are taken from Sprites, Inc. Some of these image […]
Robotic Utility Support Hound
At PAX Prime back in September of 2013, Keiji Inafune was centered in the public eye with the announcement of Mighty No. 9. At the convention he conducted multiple interviews with online gaming news outlets, with questions polled from fans on various subjects. One topic that was mentioned in multiple interviews was whether Mega Man’s […]
To congratulate Miss Tron on her unexpected release on PSN, let’s take a quick peek through some of my favorite scenes from the Chinese Rockman DASH comic.
Saving the Universe
Oh hey, it’s Mega Man Universe. Remember that game? I was pretty excited about it back in 2010. It was controversial to fans for a variety of reasons. The art style (particularly the “Mega Grump” face); using the “Mega Man” title over “Rockman” worldwide while including “Mega Man”, “Rockman” and “Bad Box Art Mega Man” […]