Marvel vs Capcom’s been out for a while now. For those who play, how’s your game shaping up? Developing those killer combos and strategies?
Quite frankly, my skill level is probably average. Until we get a third Rockman character, my mains are typically (you guessed it) Zero, Tron and Servbot #42. Speaking of adding a third, I know a lot of fans want to see X appear (and I saved a vote for him on the Unity poll, too). But honestly, back when it was first confirmed that Zero was in, what I was really looking forward to then was to finally have that Zero vs classic Rockman battle! Come on, don’t tell me it didn’t cross your mind…
I’m not sore just from the missed opportunities for “cataclysm” references, either. I wanted to see what Nitsuma and his crew would do with Rock’s move set after Roll’s treatment in Tatsunoko vs Capcom. Unfortunately for me that didn’t happen, and it doesn’t seem especially likely now, even with that initial fan outpouring of support for the guy. I’d jump at the chance for practically any additional Rockman character, so his presence or absence certainly won’t make or break the game for me, but it would have been interesting.
In honor of Rock who didn’t make the cut, here’s some concept art of his original MvC appearance from the Versus Heroes Variable Cross Set, aka the Marvel vs Capcom Secret File.
(top row, left to right)
At first, he was going to fire diagonally downward.
Even the artist drawing this felt wounded by the raw power of Rockman’s sharp-cutting taunt.
(second row, left to right)
Welcome Rock <3 Taiko Rock
Now he’s really “laying the beat down”…
Rock Mole Driller
Combination Attack with Beat.
This is basically what we finally wound up with. The scarf and the propeller in the back are the main features.
(bottom row, left to right)
Rockman Unused Concept Material Collection
Alternate standing Rockman.
This was drawn really early on. I didn’t really understand how to draw Rockman yet back then, but I was trying really hard.
Rockman’s Unused Victory Pose Idea.
We thought it would be fun to give him a clothing change, but we couldn’t quite decide what to do with those oversized arms and legs and gave up.
Rockman’s Unused Victory Pose Idea (#2).
Once again, we couldn’t figure out how to handle those massive limbs of his.
Rush Standard Pose.
In the beginning we planned on having him perform attacks as well, but in the end he didn’t wind up being all that helpful.
Rush’s Downhearted Illustration.
Beat’s Attack Illustration.
We didn’t wind up using this either, so don’t bother searching for it.
I don’t think the street clothes Rock looks too bad. Did any of those unused bits ever get added in for the home console editions, or am I just thinking of Roll’s schoolgirl outfit? One of my favorite things I remember about the Playstation version of MvC was that Rock could use Magnetic Shockwave after beating the game. Too bad he didn’t change colors when he did it… Actually, that always bugged me a little that Rock didn’t change colors when he changed weapons. Not that it would be especially practical to implement that in the game, I realize. But so was picking up those weapon switch items from Eddie. But I also loved Rock’s hypers and sliding move and one touch fireball. Crossing up the play control of Rock Vulnutt in TvC and Rockman in MvC, they could have yielded a pretty fun and amazing character.
Maybe next time, buddy.